Doesn't mention how many plants and/or coins you start the game with
Doesn't include a printable sheet to mark your plants, coin, days, etc. on
None of the D12 roll tables are numbered so you have to count manually any time you roll a plant, event, or customer.
It says you can sell plants for more if they are rare, but it isn't mentioned anywhere how rare each plant is and there are no haggling mechanics.
It says " When a plant reaches its required number of days, it is mature and ready to be harvested. " But it isn't mentioned anywhere what the required number of days is for each plant
The tables could be better formatted so that 1 D12 table fits onto 1 page, which will be easier to use in play.
The text and formatting look an awful lot like ChatGPT.
I played a game until I got all the achievements which took me 32 game days. I ended with 91 coin, having only spent to buy the greenhouse and watering can upgrade. I had an awful lot of cat burglars and pots falling, perhaps it would be nice to have an upgrade in the store to make it 50/50 if you lose a plant or not.
← Return to game
Comments
Log in with itch.io to leave a comment.
Lovely theme.
Some feedback:
Thank you for taking your time for trying my game
I asked a friend for formatting PDF
I can't believe he used chatgpt 💀
It's probably cuz of this that a lot of things are missing
I should've checked the pdf before publishing it, I'm sorry :/
No worries, it was fun testing out your game :) Thank you for sharing it!
There’s a lot of good stuff there in the game, I might try implementing this into a roleplaying game I’ve been playing as a herbalist.
Let me know if you ever decide to update the PDF, I might give it another go! Good luck 🍀
I was going to release a sort of dlc, but now I have to work about the basic game 💀